What you can expect 1.2

Undefined

As development in computer software continues apace and eventually culminates in The Singularity (or something painfully like it), the unaware are going to find themselves quite amazed by the occurance of increasingly uncanny interactions with and responses from the absoute glut of digital machines that now surround us.

It's one thing to say to onesself, "Aww, that's so neat", and entirely another when the interjection becomes something more like, "Holy creeping crap, how did this thing do that?!". If you've yet to have the hair on the back of your neck raised by an interaction like this; you won't have long to wait...

Here is a case in point...

Okay, it's my move. Oh wait...


"Computers have been beating humans at games for ages, that much is obvious. But a computer scientist from the Universite Paris Diderot in Paris, France has decided to change tack, moving away from complicated data sets, instead creating a vision-based system that can look at a game, learn it, and then play it by learning through "relational structures" instead of long formulae and a database of background knowledge. And it does it very, very well."

Full Story @ PopSci-Australia (bringin' the fear from down unda')